SHINJI MURAKAMI
WORKS │ └── ATARI AR ├── EXHIBITIONS ├── PROJECTS └── ABOUT
ATARI AR
Murakami designs original games for the Atari 2600 console and transforms them into paintings. Each canvas functions as an AR marker. Pointed at with a smartphone, the game appears on the painting's surface and demands to be played.
The question of why digital subject matter requires a physical canvas led Murakami to reconsider the support itself. His answer is functional: the painting exists because without it, the augmented reality cannot. The canvas is no longer a surface for depiction alone. It is a portal through which the game enters physical space.
How to play AR paintings
- Scan the QR code next to the paintings
- Press the "Allow" to give permission to access the camera
- And press the "Start AR"
- Point the camera at the paintings
* If you have not given permission to the browser software to access the camera, please give permission in the settings.
Cartridge Labels
Game Instructions
Design: MP Creative (above four games)



















